
Pre-Production & Postmortem







Systems and Gameplay Script Samples

This screenshot details the map initialization and set up for the scene items i.e. Mission Objectives.

This screenshot details the script trigger for firing an animation trigger for the NPC "Wiley" when the player enters a specifically designated region.

Once combat is completed this trigger converts the friendly NPCs back into NPCs so the player can initiate a conversation and complete the campaign.

This screenshot details the map initialization and set up for the scene items i.e. Mission Objectives.
Full Video Walkthrough
Milestone Videos

Vertical Slice Singleplayer Strategy RPG
"A Pocketful of Nuyen"
A Pocketful of Nuyen is a RPG campaign set within the Shadowrun universe, using the Shadowrun Returns Editor. The goal of this project was to highlight my narrative design skills as the campaign features several branching story nodes.
My Role: Level/Set Designer, Writer, and Scripter
Development Cycle: 70 hours
Development Team: Individual Assignment