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DM-Temple is a Team Deathmatch map created using UE4. The setting is a spiritual homage to the egypt level featured in Goldeneye 007 and Perfect Dark. DM-Temple is currently a work in progress. Along with the development of the map, I am using it as an opportunity to create a tutorial for how to level design and use UnrealEd 4.
My Role: Level/Set Designer and Scripter
Development Cycle: Work-In-Progress
Development Team: Individual Project


Team Deathmatch Multiplayer Level
"DM-Temple"
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